by JetBrains
Rider is JetBrains' cross-platform .NET IDE, built on the IntelliJ platform and the ReSharper engine. It brings fast, solution-wide code analysis, safe refactorings, and an integrated debugger and test runner to C#, C++, F#, VB.NET, and more, with first-class support for Unity and Unreal Engine game development. Rider runs natively on Windows, macOS, and Linux, so teams can standardize on one IDE regardless of platform.

Rider ships with first-class Unity support out of the box, plus a dedicated Unreal Engine plugin for C++ and Blueprints. Get instant navigation across engine and project code, live templates for MonoBehaviour scripts, and a debugger that attaches to the editor in one click.
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Common questions before choosing Rider.
Yes. Rider has built-in Unity support, including a Unity-aware debugger, live templates, and asset navigation, plus a separate RiderLink plugin for Unreal Engine that adds C++ and Blueprint navigation, refactoring, and debugging directly inside Rider.
Get in touch with Elmer about licensing, pricing, and rollout.